
Joseph Nastri | Game Designer
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About me
First let me thank you for taking the time to look me up and see what I am all about! My Name is Joey and I am a Game Designer on a VR game called Population: One. While I have always been a big gamer, I never pursued a job in the gaming industry until I found a random add on Gamestop's website. From there I ended up applying for Full Sail University in the Game Design program and found my true passion in life. I am someone who enjoys to learn something new every single day and always tries to find something to improve on. I ask a lot of questions and love to collaborate with every team that goes into the game making process. One of the biggest skills I am trying to work on is learning the game development process from head to toe. I feel this gives me a better understanding of what exactly I am asking for in designs and gives me a better connection with other teams on the same project. Thanks for taking the time to read a little about me and I look forward to hearing from you in the near future!
Professional Work
Lead Content Designer
Primarily responsible for training new team members, functioning as a lead designer for our largest content drops and designing all our content drops, economy, and monetization systems that help drive revenue.
Systems Designer
Focused on creating content, designing programs and creating system designs for the current and the upcoming title. Was also functioning as a lead designer for our largest content drops and designing all our content drops, economy, and monetization systems that help drive revenue.
Content Designer
Tasked with maintaining and creating weekly content while delivering designs for large seasonal content drops. Polished my skill on systems design through feedback while looking ahead towards future titles.